Real objects have only data that is supported by external sources, albeit of course sources can be wrong in some cases and astronomy is also a quickly developing field, where theories and conjectures could be disproven at any time. SpaceEngine (stylized as “Space Engine”) is a 3D astronomy program and game engine developed by Russian astronomer and programmer Vladimir Romanyuk.It creates a three-dimensional planetarium representing the entire universe from a combination of real astronomical data and scientifically-accurate procedural generation algorithms. With SpaceEngine, the possibilities are limitless. SpaceEngine is also very friendly for creators of mods and add-ons – create your own planets, star systems, even galaxies, import your own spacecraft models, create custom GUI skins, and more, all easily sharable with others. Spacecraft with Newtonian physics and pilot-assist autopilot features (in early development but fully usable) are yours to fly anywhere in the universe in the Flight Simulator mode.
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